Since shortly after the game came out, there have been social rules teaching players how to play. I guess you could say they are traditions. One of our traditions is force fights (FF), which can possibly also be translated as full force, fair fight/force. The idea in any case is to have a fair duel using most (yeah, really not all) force powers and your lightsaber. A reason for this tradition, is probably because people thought it to be less fun when no rules apply - we would be stuck with a gameplay that for example is about getting the first drain, and that is something that works in FL (where you play throughout the entire map, with shields etc), but not in a duel context. Hence restrictions apply to prevent the gameplay to boil down to something that dumbs down force duels or nullifies the skill so many people have and appreciate.
What restrictions actually apply?
This, as you can imagine, has changed over the years, back and forth, so technically there is no definite answer. People have different 'standards'. Some people, like me, are very reluctant to push those rules, others are more annoyed at some restrictions or disagree with them, some people don't care that much, and of course a lot of people haven't been playing long enough to know how it used to be. It's really up to you, but here's a heads up on what might trigger reactions:
The very basics of playing FF.
Whether you play FF (full fair force fight.. yeah) or PP (pull, push, kick + saber), the foundations are thusly except where only other force powers apply:
You must be close to your opponent to kick him down to the ground, but in doing so you risk being pulled to the ground or kicked down yourself.
Here's how it works:
- Finally, some tips for those who have already played quite a bit: